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2024년 가상증강현실(VR·AR)산업 실태조사 보고서
2025-10-13 621 8

 

가상증강현실(VR・AR) 산업은 글로벌 ICT 산업 성장의 키워드로 전 세계가 주목하고 있으며 그 규모가 점차 확대
되어 국가 미래산업 중 하나로 주목
국내 VR・AR산업의 매출, 인력, 수출, 연구개발(R&D) 현황 등을 객관적으로 확인할 수 있는 전문적이고 현 실태
중심의 국가승인 통계 생산

 

2024년 가상증강현실(VR·AR)산업 실태조사 보고서 목차

제 1 장 
조사 개요


제 2 장 
조사 결과

부 록
 
01     조사 목적 ················································································································   002
02   조사 연혁 ················································································································   002
03   조사 개요 ···············································································································    003
04   조사 대상 및 모집단 구축 ············································································    003
05   주요 조사 내용 ·····································································································   007
06   VR・AR산업  분류 ································································································   008
07     데이터 검증 ·············································································································   010
08   조사 회수 결과 ·····································································································   012


01    응답기업 일반현황 ·······························································································   016
02   기업 현황 ·················································································································   026
03   매출&판매 ···············································································································   032
04   수출 ····························································································································   045
05   인력 현황 ················································································································   053
06   산업 전망 ·················································································································   062
07     R&D  현황 ···············································································································   067

01     용어해설 ···················································································································   076
02   VR・AR산업  분류체계 연계표 및 해설서 ··············································    079
03   조사 결과표 ············································································································   085
04   조사표 ··························································································································   116
 

출처 : 과학기술정보통신부,  소프트웨어정책연구소

 

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